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Crusader kings 2 update
Crusader kings 2 update









crusader kings 2 update
  1. #Crusader kings 2 update mod#
  2. #Crusader kings 2 update mods#

Character modifiers now correctly recalculated when a timed character modifier expires Fixed a bug with the event effect 'abdicate_to_most_liked_by' that could cause the new ruler of a non-feudal state to become independent when he should not Added proper creation conditions for the Caliphates Added harsher creation conditions for the Latin Empire Added 'creation_requires_capital' field to landed titles Fixed a bug where breaking a truce would not actually cost Prestige Corrected the English regnal numbers to exclude the Saxon Edwards Muslim vassals can no longer declare Holy Wars on rulers of their top liege's religion Fixed a problem with the event effects 'gain_settlements_under_title' and 'vassalize_or_take_under_title' where rebel or revolter occupied counties would not be taken in the peace Fixed a bug that would not actually detract the empire creation Piety cost Empires now cost 400 Piety to create (up from 200)

#Crusader kings 2 update mods#

Fixed a bug with 'replace_path' in mods Exported EMPIRE_CREATION_PIETY_COST to defines The game will no longer crash if you have the African Unit Pack DLC but not the Sword of Islam Decadence revolter special troops now disband after the war Corrected a load of German text using ' ' in the localization, corrupting the text database Fixed a serious but simple error messing up the Spanish localization text

crusader kings 2 update

(Unfortunately, this means modders with SoI cannot just script in any number of wives in other religions.) MP: Fixed an OOS issue between people with and without SoI. The success chance for kill plots now increases drastically past 100% Plot Power

crusader kings 2 update

Added a separate Muslim invasion CB with longer truce and no taking of all occupied provinces Added a separate set of Muslim feudal (Iqta) laws The date widget arrows in the lobby no longer stay gone after you've looked at your save games

#Crusader kings 2 update mod#

EU4 converter now outputs the resulting mod directly to the EU4 user folder so that it can be found by the launcher.











Crusader kings 2 update